1/6/2024 0 Comments Fallout shelter luck attributeEarly Bird (+2 between 6am and 12pm, but -1 between 6pm and 6am).Claustrophobia (+1 while outdoors, but -1 indoors).Advanced riot gear, Courier duster, marked trooper armor (+1).Atomic-valence tri-radii-oscillator, Valence radii-accentuator (+1).Brahmin-skin outfit, wasteland legend outfit, wasteland settler outfit, wasteland wanderer outfit (+1).Completing the quest The Apocalypse or The End will allow raising any one primary statistic by 1.Endurance Implant available at the New Vegas medical clinic (+1).It also determines the number of implants allowed. Laborer outfit, tattered slave outfit, worn slave outfit (+1)Įndurance determines a character's environmental resistances ( poison, radiation), Hit Points, and Healing Rate, as well as the starting levels of the Unarmed and Survival skills.Brahmin-skin outfit, The Mechanist's costume, wasteland settler outfit, wasteland wanderer outfit (+1).Almost Perfect perk (will raise base to 9 if below 9.).No Weaknesses perk (will raise base to 5 if below 5.)."Always be ready to take one for the team." Value Endurance also determines the speed the character's oxygen counter counts down when they are holding their breath underwater. Modifies: Hit Points, Poison & Radiation Resistance (but not damage resistance), and the Big Guns and Unarmed skills. Strength 6, Agility 6, Unavailable to deathclaws and dogs The Elixir of Life from Fallout Tactics gives +1 EN and +15 HP.Endurance can be temporarily raised by 3 in Fallout and Fallout 2 by using Buffout.Endurance can be permanently raised in Fallout 2 and Fallout Tactics via the Gain perk.In Fallout, the Brotherhood of Steel in Lost Hills can perform an operation to permanently increase Endurance by 1, assuming the Vault Dweller can afford it.
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